Le Raspberry pi 2 arrive !
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psssssttttt : l’unibios est 100% fonctionnel ^^
Bon plus qu’un bugs à régler sur le MSX et je devrais être pas trop mal pour la v 2.1 ^^Gibs si tu as envie de partager ta version d’uae je suis preneur car elle fait méchamment envie vue qu’elle à l’air d’être tip top .
@JBam : Ca serait bien de pouvoir changer les shaders à la volée. Pourrais-tu si cela ne te dérange pas, et si cela n’est pas déjà fait bien sûr, ajouter ceci dans ta config 2.1 stp :
input_save_state_btn = “4”
input_load_state_btn = “5”
input_shader_next_btn = “7”
input_shader_prev_btn = “6”Cela permet de choisir les shaders en les faisant cycler avec Select + LT et Select + RT (j’ai interverti les triggers que je trouve plus adaptés + les load et save sur les gachettes index, mais après c’est une question de goût).
L’avantage est que chacun peut ensuite en fonction de sa télé / moniteur / vidéoprojecteur choisir le shader qu’il veut en quelques secondes. En revanche cela ne fonctionne que sous Retroarch, je viens de tester avec Mame et FBurn sans succès. Je suppose que tu as installé d’autres cores d’émulation donc 🙂
Est-ce que tu pourrais nous dire d’ailleurs quelles consoles tournent encore sous Retroarch et quelles sont celles qui utilisent leur propre emul stp ? 🙂
@ rod : Désolé mais non je ne m’ettrait pas en place cette option pour les raisons suivantes .
– je veux offrir aux utilisateurs une distribution “user friendly” et l’utilisateur lambda s’en fou de changer les shaders 😉 Les autres font eux même leur distribution ou modifications 😉
– j’ai pas passé un paquet d’heure à améliorer les shaders pour en mettre d’autre 😉 (merci Mahen pour les infos pointu sur les shaders)
-trop d’options sur la manette posent des problèmes . (ex : les savestat bloquais les crédits sut le mame et fba de la 2.1 , et comme je voulais l’unibios j’ai du déplacer ces combinaisons ainsi que le reset)
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Ok pas de souci c’était juste une suggestion 🙂
Du coup sur quoi bases-tu ton choix pour les shaders ? Parce que j’en trouve une floppée par défaut dans la distro dont 95% sont pourris ou ralentissent l’émulation :/
Le scanline de la SNES par exemple n’est pas du tout adapté à mon écran et le gamma est trop faible. Sur la télé ça passe mieux sauf pour le Gamma. Comme je suppose que chacun verra midi à sa porte, je trouvais intéressant de rajouter cette fonction.
Sinon j’ai fait une modif essentielle à mes yeux, j’ai déplacé les boutons de la manette !!
En gros j’aime bien avoir le bouton saut sur la base du pouce (A) et le tir sur la fin du pouce (X). Ma nana trouve ça plus logique aussi mais ne saurait expliquer pourquoi. Cette modif m’a pris au moins 30 minutes tellement je n’arrivais pas à comprendre la logique du retroarch-joyconfig !! Entre les lettres et les notions de haut, bas, gauche, droite, c’est incompréhensible… 😀
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@jbam : par miracle, il tournerait, DoDonPachi Dai Ou Jou ?!
@mahen : Il a l’air pas mal ce Shoot’em up 🙂
D’origine, il tourne sur quelle console?Amiga 1200 BPPC 060+SCSI; 64Mo; BVision; Mediator; FastATA; Delfina DSP; Spider II; Tower fait maison / Amiga 1200 BPPC 040+SCSI; 32Mo; BVision; Mediator.
Amiga 600 avec tous les jeux Amiga
Mini NES avec tous les jeux NES
Mini SNES avec tous les jeux SNES
Mini Megadrive avec tous les jeux Megadrive
Mini PSX avec tous les jeux de la PSX 1DoDonPachi Dai-Ou-Jou est un jeu vidéo développé par Cave et édité par AMI. Il s’agit d’un shoot them up à défilement vertical de type manic shooter. Il est paru en 2002 sur borne d’arcade, puis porté sur PlayStation 2 en 2003. Wikipédia
Date de sortie initiale : 2002
Pour ceux qui trouvaient qu’il y avait beaucoup de registres hardware dans l’Amiga, voici une liste non exhaustive de ceux du Raspberry Pi 2 😉
; Bus Address
PERIPHERAL_BASE = $3F000000 ; Peripheral Base Address
BUS_ADDRESSES_l2CACHE_ENABLED = $40000000 ; Bus Addresses: disable_l2cache=0
BUS_ADDRESSES_l2CACHE_DISABLED = $C0000000 ; Bus Addresses: disable_l2cache=1; Mailbox
MAIL_BASE = $B880 ; Mailbox Base Address
MAIL_READ = $0 ; Mailbox Read Register
MAIL_CONFIG = $1C ; Mailbox Config Register
MAIL_STATUS = $18 ; Mailbox Status Register
MAIL_WRITE = $20 ; Mailbox Write RegisterMAIL_EMPTY = $40000000 ; Mailbox Status Register: Mailbox Empty (There is nothing to read from the Mailbox)
MAIL_FULL = $80000000 ; Mailbox Status Register: Mailbox Full (There is no space to write into the Mailbox)MAIL_POWER = $0 ; Mailbox Channel 0: Power Management Interface
MAIL_FB = $1 ; Mailbox Channel 1: Frame Buffer
MAIL_VUART = $2 ; Mailbox Channel 2: Virtual UART
MAIL_VCHIQ = $3 ; Mailbox Channel 3: VCHIQ Interface
MAIL_LEDS = $4 ; Mailbox Channel 4: LEDs Interface
MAIL_BUTTONS = $5 ; Mailbox Channel 5: Buttons Interface
MAIL_TOUCH = $6 ; Mailbox Channel 6: Touchscreen Interface
MAIL_COUNT = $7 ; Mailbox Channel 7: Counter
MAIL_TAGS = $8 ; Mailbox Channel 8: Tags (ARM to VC); Tags (ARM to VC)
Get_Firmware_Revision = $00000001 ; VideoCore: Get Firmware Revision (Response: Firmware Revision)
Get_Board_Model = $00010001 ; Hardware: Get Board Model (Response: Board Model)
Get_Board_Revision = $00010002 ; Hardware: Get Board Revision (Response: Board Revision)
Get_Board_MAC_Address = $00010003 ; Hardware: Get Board MAC Address (Response: MAC Address In Network Byte Order)
Get_Board_Serial = $00010004 ; Hardware: Get Board Serial (Response: Board Serial)
Get_ARM_Memory = $00010005 ; Hardware: Get ARM Memory (Response: Base Address In Bytes, Size In Bytes)
Get_VC_Memory = $00010006 ; Hardware: Get VC Memory (Response: Base Address In Bytes, Size In Bytes)
Get_Clocks = $00010007 ; Hardware: Get Clocks (Response: Parent Clock ID (0 For A Root Clock), Clock ID)
Get_Power_State = $00020001 ; Power: Get Power State (Response: Device ID, State)
Get_Timing = $00020002 ; Power: Get Timing (Response: Device ID, Enable Wait Time In Microseconds)
Set_Power_State = $00028001 ; Power: Set Power State (Response: Device ID, State)
Get_Clock_State = $00030001 ; Clocks: Get Clock State (Response: Clock ID, State)
Get_Clock_Rate = $00030002 ; Clocks: Get Clock Rate (Response: Clock ID, Rate In Hz)
Get_Voltage = $00030003 ; Voltage: Get Voltage (Response: Voltage ID, Value Offset From 1.2V In Units Of 0.025V)
Get_Max_Clock_Rate = $00030004 ; Clocks: Get Max Clock Rate (Response: Clock ID, Rate In Hz)
Get_Max_Voltage = $00030005 ; Voltage: Get Max Voltage (Response: Voltage ID, Value Offset From 1.2V In Units Of 0.025V)
Get_Temperature = $00030006 ; Voltage: Get Temperature (Response: Temperature ID, Value In Degrees C)
Get_Min_Clock_Rate = $00030007 ; Clocks: Get Min Clock Rate (Response: Clock ID, Rate In Hz)
Get_Min_Voltage = $00030008 ; Voltage: Get Min Voltage (Response: Voltage ID, Value Offset From 1.2V In Units Of 0.025V)
Get_Turbo = $00030009 ; Clocks: Get Turbo (Response: ID, Level)
Get_Max_Temperature = $0003000A ; Voltage: Get Max Temperature (Response: Temperature ID, Value In Degrees C)
Allocate_Memory = $0003000C ; Memory: Allocates Contiguous Memory On The GPU (Response: Handle)
Lock_Memory = $0003000D ; Memory: Lock Buffer In Place, And Return A Bus Address (Response: Bus Address)
Unlock_Memory = $0003000E ; Memory: Unlock Buffer (Response: Status)
Release_Memory = $0003000F ; Memory: Free The Memory Buffer (Response: Status)
Execute_Code = $00030010 ; Memory: Calls The Function At Given (Bus) Address And With Arguments Given
Execute_QPU = $00030011 ; QPU: Calls The QPU Function At Given (Bus) Address And With Arguments Given (Response: Number Of QPUs, Control, No Flush, Timeout In ms)
Enable_QPU = $00030012 ; QPU: Enables The QPU (Response: Enable State)
Get_EDID_Block = $00030020 ; HDMI: Read Specificed EDID Block From Attached HDMI/DVI Device (Response: Block Number, Status, EDID Block (128 Bytes))
Set_Clock_State = $00038001 ; Clocks: Set Clock State (Response: Clock ID, State)
Set_Clock_Rate = $00038002 ; Clocks: Set Clock Rate (Response: Clock ID, Rate In Hz)
Set_Voltage = $00038003 ; Voltage: Set Voltage (Response: Voltage ID, Value Offset From 1.2V In Units Of 0.025V)
Set_Turbo = $00038009 ; Clocks: Set Turbo (Response: ID, Level)
Allocate_Buffer = $00040001 ; Frame Buffer: Allocate Buffer (Response: Frame Buffer Base Address In Bytes, Frame Buffer Size In Bytes)
Blank_Screen = $00040002 ; Frame Buffer: Blank Screen (Response: State)
Get_Physical_Display = $00040003 ; Frame Buffer: Get Physical (Display) Width/Height (Response: Width In Pixels, Height In Pixels)
Get_Virtual_Buffer = $00040004 ; Frame Buffer: Get Virtual (Buffer) Width/Height (Response: Width In Pixels, Height In Pixels)
Get_Depth = $00040005 ; Frame Buffer: Get Depth (Response: Bits Per Pixel)
Get_Pixel_Order = $00040006 ; Frame Buffer: Get Pixel Order (Response: State)
Get_Alpha_Mode = $00040007 ; Frame Buffer: Get Alpha Mode (Response: State)
Get_Pitch = $00040008 ; Frame Buffer: Get Pitch (Response: Bytes Per Line)
Get_Virtual_Offset = $00040009 ; Frame Buffer: Get Virtual Offset (Response: X In Pixels, Y In Pixels)
Get_Overscan = $0004000A ; Frame Buffer: Get Overscan (Response: Top In Pixels, Bottom In Pixels, Left In Pixels, Right In Pixels)
Get_Palette = $0004000B ; Frame Buffer: Get Palette (Response: RGBA Palette Values (Index 0 To 255))
Test_Physical_Display = $00044003 ; Frame Buffer: Test Physical (Display) Width/Height (Response: Width In Pixels, Height In Pixels)
Test_Virtual_Buffer = $00044004 ; Frame Buffer: Test Virtual (Buffer) Width/Height (Response: Width In Pixels, Height In Pixels)
Test_Depth = $00044005 ; Frame Buffer: Test Depth (Response: Bits Per Pixel)
Test_Pixel_Order = $00044006 ; Frame Buffer: Test Pixel Order (Response: State)
Test_Alpha_Mode = $00044007 ; Frame Buffer: Test Alpha Mode (Response: State)
Test_Virtual_Offset = $00044009 ; Frame Buffer: Test Virtual Offset (Response: X In Pixels, Y In Pixels)
Test_Overscan = $0004400A ; Frame Buffer: Test Overscan (Response: Top In Pixels, Bottom In Pixels, Left In Pixels, Right In Pixels)
Test_Palette = $0004400B ; Frame Buffer: Test Palette (Response: RGBA Palette Values (Index 0 To 255))
Release_Buffer = $00048001 ; Frame Buffer: Release Buffer (Response: Releases And Disables The Frame Buffer)
Set_Physical_Display = $00048003 ; Frame Buffer: Set Physical (Display) Width/Height (Response: Width In Pixels, Height In Pixels)
Set_Virtual_Buffer = $00048004 ; Frame Buffer: Set Virtual (Buffer) Width/Height (Response: Width In Pixels, Height In Pixels)
Set_Depth = $00048005 ; Frame Buffer: Set Depth (Response: Bits Per Pixel)
Set_Pixel_Order = $00048006 ; Frame Buffer: Set Pixel Order (Response: State)
Set_Alpha_Mode = $00048007 ; Frame Buffer: Set Alpha Mode (Response: State)
Set_Virtual_Offset = $00048009 ; Frame Buffer: Set Virtual Offset (Response: X In Pixels, Y In Pixels)
Set_Overscan = $0004800A ; Frame Buffer: Set Overscan (Response: Top In Pixels, Bottom In Pixels, Left In Pixels, Right In Pixels)
Set_Palette = $0004800B ; Frame Buffer: Set Palette (Response: RGBA Palette Values (Index 0 To 255))
Get_Command_Line = $00050001 ; Config: Get Command Line (Response: ASCII Command Line String)
Get_DMA_Channels = $00060001 ; Shared Resource Management: Get DMA Channels (Response: Bits 0-15: DMA channels 0-15); Power: Unique Device ID’s
PWR_SD_Card_ID = $0 ; SD Card
PWR_UART0_ID = $1 ; UART0
PWR_UART1_ID = $2 ; UART1
PWR_USB_HCD_ID = $3 ; USB HCD
PWR_I2C0_ID = $4 ; I2C0
PWR_I2C1_ID = $5 ; I2C1
PWR_I2C2_ID = $6 ; I2C2
PWR_SPI_ID = $7 ; SPI
PWR_CCP2TX_ID = $8 ; CCP2TX; Clocks: Unique Clock ID’s
CLK_EMMC_ID = $1 ; EMMC
CLK_UART_ID = $2 ; UART
CLK_ARM_ID = $3 ; ARM
CLK_CORE_ID = $4 ; CORE
CLK_V3D_ID = $5 ; V3D
CLK_H264_ID = $6 ; H264
CLK_ISP_ID = $7 ; ISP
CLK_SDRAM_ID = $8 ; SDRAM
CLK_PIXEL_ID = $9 ; PIXEL
CLK_PWM_ID = $A ; PWM; Voltage: Unique Voltage ID’s
VLT_Core_ID = $1 ; Core
VLT_SDRAM_C_ID = $2 ; SDRAM_C
VLT_SDRAM_P_ID = $3 ; SDRAM_P
VLT_SDRAM_I_ID = $4 ; SDRAM_I; CM / Clock Manager
CM_BASE = $101000 ; Clock Manager Base Address
CM_GNRICCTL = $000 ; Clock Manager Generic Clock Control
CM_GNRICDIV = $004 ; Clock Manager Generic Clock Divisor
CM_VPUCTL = $008 ; Clock Manager VPU Clock Control
CM_VPUDIV = $00C ; Clock Manager VPU Clock Divisor
CM_SYSCTL = $010 ; Clock Manager System Clock Control
CM_SYSDIV = $014 ; Clock Manager System Clock Divisor
CM_PERIACTL = $018 ; Clock Manager PERIA Clock Control
CM_PERIADIV = $01C ; Clock Manager PERIA Clock Divisor
CM_PERIICTL = $020 ; Clock Manager PERII Clock Control
CM_PERIIDIV = $024 ; Clock Manager PERII Clock Divisor
CM_H264CTL = $028 ; Clock Manager H264 Clock Control
CM_H264DIV = $02C ; Clock Manager H264 Clock Divisor
CM_ISPCTL = $030 ; Clock Manager ISP Clock Control
CM_ISPDIV = $034 ; Clock Manager ISP Clock Divisor
CM_V3DCTL = $038 ; Clock Manager V3D Clock Control
CM_V3DDIV = $03C ; Clock Manager V3D Clock Divisor
CM_CAM0CTL = $040 ; Clock Manager Camera 0 Clock Control
CM_CAM0DIV = $044 ; Clock Manager Camera 0 Clock Divisor
CM_CAM1CTL = $048 ; Clock Manager Camera 1 Clock Control
CM_CAM1DIV = $04C ; Clock Manager Camera 1 Clock Divisor
CM_CCP2CTL = $050 ; Clock Manager CCP2 Clock Control
CM_CCP2DIV = $054 ; Clock Manager CCP2 Clock Divisor
CM_DSI0ECTL = $058 ; Clock Manager DSI0E Clock Control
CM_DSI0EDIV = $05C ; Clock Manager DSI0E Clock Divisor
CM_DSI0PCTL = $060 ; Clock Manager DSI0P Clock Control
CM_DSI0PDIV = $064 ; Clock Manager DSI0P Clock Divisor
CM_DPICTL = $068 ; Clock Manager DPI Clock Control
CM_DPIDIV = $06C ; Clock Manager DPI Clock Divisor
CM_GP0CTL = $070 ; Clock Manager General Purpose 0 Clock Control
CM_GP0DIV = $074 ; Clock Manager General Purpose 0 Clock Divisor
CM_GP1CTL = $078 ; Clock Manager General Purpose 1 Clock Control
CM_GP1DIV = $07C ; Clock Manager General Purpose 1 Clock Divisor
CM_GP2CTL = $080 ; Clock Manager General Purpose 2 Clock Control
CM_GP2DIV = $084 ; Clock Manager General Purpose 2 Clock Divisor
CM_HSMCTL = $088 ; Clock Manager HSM Clock Control
CM_HSMDIV = $08C ; Clock Manager HSM Clock Divisor
CM_OTPCTL = $090 ; Clock Manager OTP Clock Control
CM_OTPDIV = $094 ; Clock Manager OTP Clock Divisor
CM_PCMCTL = $098 ; Clock Manager PCM / I2S Clock Control
CM_PCMDIV = $09C ; Clock Manager PCM / I2S Clock Divisor
CM_PWMCTL = $0A0 ; Clock Manager PWM Clock Control
CM_PWMDIV = $0A4 ; Clock Manager PWM Clock Divisor
CM_SLIMCTL = $0A8 ; Clock Manager SLIM Clock Control
CM_SLIMDIV = $0AC ; Clock Manager SLIM Clock Divisor
CM_SMICTL = $0B0 ; Clock Manager SMI Clock Control
CM_SMIDIV = $0B4 ; Clock Manager SMI Clock Divisor
CM_TCNTCTL = $0C0 ; Clock Manager TCNT Clock Control
CM_TCNTDIV = $0C4 ; Clock Manager TCNT Clock Divisor
CM_TECCTL = $0C8 ; Clock Manager TEC Clock Control
CM_TECDIV = $0CC ; Clock Manager TEC Clock Divisor
CM_TD0CTL = $0D0 ; Clock Manager TD0 Clock Control
CM_TD0DIV = $0D4 ; Clock Manager TD0 Clock Divisor
CM_TD1CTL = $0D8 ; Clock Manager TD1 Clock Control
CM_TD1DIV = $0DC ; Clock Manager TD1 Clock Divisor
CM_TSENSCTL = $0E0 ; Clock Manager TSENS Clock Control
CM_TSENSDIV = $0E4 ; Clock Manager TSENS Clock Divisor
CM_TIMERCTL = $0E8 ; Clock Manager Timer Clock Control
CM_TIMERDIV = $0EC ; Clock Manager Timer Clock Divisor
CM_UARTCTL = $0F0 ; Clock Manager UART Clock Control
CM_UARTDIV = $0F4 ; Clock Manager UART Clock Divisor
CM_VECCTL = $0F8 ; Clock Manager VEC Clock Control
CM_VECDIV = $0FC ; Clock Manager VEC Clock Divisor
CM_OSCCOUNT = $100 ; Clock Manager Oscillator Count
CM_PLLA = $104 ; Clock Manager PLLA
CM_PLLC = $108 ; Clock Manager PLLC
CM_PLLD = $10C ; Clock Manager PLLD
CM_PLLH = $110 ; Clock Manager PLLH
CM_LOCK = $114 ; Clock Manager Lock
CM_EVENT = $118 ; Clock Manager Event
CM_INTEN = $118 ; Clock Manager INTEN
CM_DSI0HSCK = $120 ; Clock Manager DSI0HSCK
CM_CKSM = $124 ; Clock Manager CKSM
CM_OSCFREQI = $128 ; Clock Manager Oscillator Frequency Integer
CM_OSCFREQF = $12C ; Clock Manager Oscillator Frequency Fraction
CM_PLLTCTL = $130 ; Clock Manager PLLT Control
CM_PLLTCNT0 = $134 ; Clock Manager PLLT0
CM_PLLTCNT1 = $138 ; Clock Manager PLLT1
CM_PLLTCNT2 = $13C ; Clock Manager PLLT2
CM_PLLTCNT3 = $140 ; Clock Manager PLLT3
CM_TDCLKEN = $144 ; Clock Manager TD Clock Enable
CM_BURSTCTL = $148 ; Clock Manager Burst Control
CM_BURSTCNT = $14C ; Clock Manager Burst
CM_DSI1ECTL = $158 ; Clock Manager DSI1E Clock Control
CM_DSI1EDIV = $15C ; Clock Manager DSI1E Clock Divisor
CM_DSI1PCTL = $160 ; Clock Manager DSI1P Clock Control
CM_DSI1PDIV = $164 ; Clock Manager DSI1P Clock Divisor
CM_DFTCTL = $168 ; Clock Manager DFT Clock Control
CM_DFTDIV = $16C ; Clock Manager DFT Clock Divisor
CM_PLLB = $170 ; Clock Manager PLLB
CM_PULSECTL = $190 ; Clock Manager Pulse Clock Control
CM_PULSEDIV = $194 ; Clock Manager Pulse Clock Divisor
CM_SDCCTL = $1A8 ; Clock Manager SDC Clock Control
CM_SDCDIV = $1AC ; Clock Manager SDC Clock Divisor
CM_ARMCTL = $1B0 ; Clock Manager ARM Clock Control
CM_ARMDIV = $1B4 ; Clock Manager ARM Clock Divisor
CM_AVEOCTL = $1B8 ; Clock Manager AVEO Clock Control
CM_AVEODIV = $1BC ; Clock Manager AVEO Clock Divisor
CM_EMMCCTL = $1C0 ; Clock Manager EMMC Clock Control
CM_EMMCDIV = $1C4 ; Clock Manager EMMC Clock DivisorCM_SRC_OSCILLATOR = $01 ; Clock Control: Clock Source = Oscillator
CM_SRC_TESTDEBUG0 = $02 ; Clock Control: Clock Source = Test Debug 0
CM_SRC_TESTDEBUG1 = $03 ; Clock Control: Clock Source = Test Debug 1
CM_SRC_PLLAPER = $04 ; Clock Control: Clock Source = PLLA Per
CM_SRC_PLLCPER = $05 ; Clock Control: Clock Source = PLLC Per
CM_SRC_PLLDPER = $06 ; Clock Control: Clock Source = PLLD Per
CM_SRC_HDMIAUX = $07 ; Clock Control: Clock Source = HDMI Auxiliary
CM_SRC_GND = $08 ; Clock Control: Clock Source = GND
CM_ENAB = $10 ; Clock Control: Enable The Clock Generator
CM_KILL = $20 ; Clock Control: Kill The Clock Generator
CM_BUSY = $80 ; Clock Control: Clock Generator Is Running
CM_FLIP = $100 ; Clock Control: Invert The Clock Generator Output
CM_MASH_1 = $200 ; Clock Control: MASH Control = 1-Stage MASH (Equivalent To Non-MASH Dividers)
CM_MASH_2 = $400 ; Clock Control: MASH Control = 2-Stage MASH
CM_MASH_3 = $600 ; Clock Control: MASH Control = 3-Stage MASH
CM_PASSWORD = $5A000000 ; Clock Control: Password “5A”; DMA Controller
DMA0_BASE = $7000 ; DMA Channel 0 Register Set
DMA1_BASE = $7100 ; DMA Channel 1 Register Set
DMA2_BASE = $7200 ; DMA Channel 2 Register Set
DMA3_BASE = $7300 ; DMA Channel 3 Register Set
DMA4_BASE = $7400 ; DMA Channel 4 Register Set
DMA5_BASE = $7500 ; DMA Channel 5 Register Set
DMA6_BASE = $7600 ; DMA Channel 6 Register Set
DMA7_BASE = $7700 ; DMA Channel 7 Register Set
DMA8_BASE = $7800 ; DMA Channel 8 Register Set
DMA9_BASE = $7900 ; DMA Channel 9 Register Set
DMA10_BASE = $7A00 ; DMA Channel 10 Register Set
DMA11_BASE = $7B00 ; DMA Channel 11 Register Set
DMA12_BASE = $7C00 ; DMA Channel 12 Register Set
DMA13_BASE = $7D00 ; DMA Channel 13 Register Set
DMA14_BASE = $7E00 ; DMA Channel 14 Register SetDMA_INT_STATUS = $7FE0 ; Interrupt Status of each DMA Channel
DMA_ENABLE = $7FF0 ; Global Enable bits for each DMA ChannelDMA15_BASE = $E05000 ; DMA Channel 15 Register Set
DMA_CS = $0 ; DMA Channel 0..14 Control & Status
DMA_CONBLK_AD = $4 ; DMA Channel 0..14 Control Block Address
DMA_TI = $8 ; DMA Channel 0..14 CB Word 0 (Transfer Information)
DMA_SOURCE_AD = $C ; DMA Channel 0..14 CB Word 1 (Source Address)
DMA_DEST_AD = $10 ; DMA Channel 0..14 CB Word 2 (Destination Address)
DMA_TXFR_LEN = $14 ; DMA Channel 0..14 CB Word 3 (Transfer Length)
DMA_STRIDE = $18 ; DMA Channel 0..14 CB Word 4 (2D Stride)
DMA_NEXTCONBK = $1C ; DMA Channel 0..14 CB Word 5 (Next CB Address)
DMA_DEBUG = $20 ; DMA Channel 0..14 DebugDMA_ACTIVE = $1 ; DMA Control & Status: Activate the DMA
DMA_END = $2 ; DMA Control & Status: DMA End Flag
DMA_INT = $4 ; DMA Control & Status: Interrupt Status
DMA_DREQ = $8 ; DMA Control & Status: DREQ State
DMA_PAUSED = $10 ; DMA Control & Status: DMA Paused State
DMA_DREQ_STOPS_DMA = $20 ; DMA Control & Status: DMA Paused by DREQ State
DMA_WAITING_FOR_OUTSTANDING_WRITES = $40 ; DMA Control & Status: DMA is Waiting for the Last Write to be Received
DMA_ERROR = $100 ; DMA Control & Status: DMA Error
DMA_PRIORITY_0 = $0 ; DMA Control & Status: AXI Priority Level 0
DMA_PRIORITY_1 = $10000 ; DMA Control & Status: AXI Priority Level 1
DMA_PRIORITY_2 = $20000 ; DMA Control & Status: AXI Priority Level 2
DMA_PRIORITY_3 = $30000 ; DMA Control & Status: AXI Priority Level 3
DMA_PRIORITY_4 = $40000 ; DMA Control & Status: AXI Priority Level 4
DMA_PRIORITY_5 = $50000 ; DMA Control & Status: AXI Priority Level 5
DMA_PRIORITY_6 = $60000 ; DMA Control & Status: AXI Priority Level 6
DMA_PRIORITY_7 = $70000 ; DMA Control & Status: AXI Priority Level 7
DMA_PRIORITY_8 = $80000 ; DMA Control & Status: AXI Priority Level 8
DMA_PRIORITY_9 = $90000 ; DMA Control & Status: AXI Priority Level 9
DMA_PRIORITY_10 = $A0000 ; DMA Control & Status: AXI Priority Level 10
DMA_PRIORITY_11 = $B0000 ; DMA Control & Status: AXI Priority Level 11
DMA_PRIORITY_12 = $C0000 ; DMA Control & Status: AXI Priority Level 12
DMA_PRIORITY_13 = $D0000 ; DMA Control & Status: AXI Priority Level 13
DMA_PRIORITY_14 = $E0000 ; DMA Control & Status: AXI Priority Level 14
DMA_PRIORITY_15 = $F0000 ; DMA Control & Status: AXI Priority Level 15
DMA_PRIORITY = $F0000 ; DMA Control & Status: AXI Priority Level
DMA_PANIC_PRIORITY_0 = $0 ; DMA Control & Status: AXI Panic Priority Level 0
DMA_PANIC_PRIORITY_1 = $100000 ; DMA Control & Status: AXI Panic Priority Level 1
DMA_PANIC_PRIORITY_2 = $200000 ; DMA Control & Status: AXI Panic Priority Level 2
DMA_PANIC_PRIORITY_3 = $300000 ; DMA Control & Status: AXI Panic Priority Level 3
DMA_PANIC_PRIORITY_4 = $400000 ; DMA Control & Status: AXI Panic Priority Level 4
DMA_PANIC_PRIORITY_5 = $500000 ; DMA Control & Status: AXI Panic Priority Level 5
DMA_PANIC_PRIORITY_6 = $600000 ; DMA Control & Status: AXI Panic Priority Level 6
DMA_PANIC_PRIORITY_7 = $700000 ; DMA Control & Status: AXI Panic Priority Level 7
DMA_PANIC_PRIORITY_8 = $800000 ; DMA Control & Status: AXI Panic Priority Level 8
DMA_PANIC_PRIORITY_9 = $900000 ; DMA Control & Status: AXI Panic Priority Level 9
DMA_PANIC_PRIORITY_10 = $A00000 ; DMA Control & Status: AXI Panic Priority Level 10
DMA_PANIC_PRIORITY_11 = $B00000 ; DMA Control & Status: AXI Panic Priority Level 11
DMA_PANIC_PRIORITY_12 = $C00000 ; DMA Control & Status: AXI Panic Priority Level 12
DMA_PANIC_PRIORITY_13 = $D00000 ; DMA Control & Status: AXI Panic Priority Level 13
DMA_PANIC_PRIORITY_14 = $E00000 ; DMA Control & Status: AXI Panic Priority Level 14
DMA_PANIC_PRIORITY_15 = $F00000 ; DMA Control & Status: AXI Panic Priority Level 14
DMA_PANIC_PRIORITY = $F00000 ; DMA Control & Status: AXI Panic Priority Level
DMA_WAIT_FOR_OUTSTANDING_WRITES = $10000000 ; DMA Control & Status: Wait for Outstanding Writes
DMA_DISDEBUG = $20000000 ; DMA Control & Status: Disable Debug Pause Signal
DMA_ABORT = $40000000 ; DMA Control & Status: Abort DMA
DMA_RESET = $80000000 ; DMA Control & Status: DMA Channel ResetDMA_INTEN = $1 ; DMA Transfer Information: Interrupt Enable
DMA_TDMODE = $2 ; DMA Transfer Information: 2D Mode
DMA_WAIT_RESP = $8 ; DMA Transfer Information: Wait for a Write Response
DMA_DEST_INC = $10 ; DMA Transfer Information: Destination Address Increment
DMA_DEST_WIDTH = $20 ; DMA Transfer Information: Destination Transfer Width
DMA_DEST_DREQ = $40 ; DMA Transfer Information: Control Destination Writes with DREQ
DMA_DEST_IGNORE = $80 ; DMA Transfer Information: Ignore Writes
DMA_SRC_INC = $100 ; DMA Transfer Information: Source Address Increment
DMA_SRC_WIDTH = $200 ; DMA Transfer Information: Source Transfer Width
DMA_SRC_DREQ = $400 ; DMA Transfer Information: Control Source Reads with DREQ
DMA_SRC_IGNORE = $800 ; DMA Transfer Information: Ignore Reads
DMA_BURST_LENGTH_1 = $0 ; DMA Transfer Information: Burst Transfer Length 1 Word
DMA_BURST_LENGTH_2 = $1000 ; DMA Transfer Information: Burst Transfer Length 2 Words
DMA_BURST_LENGTH_3 = $2000 ; DMA Transfer Information: Burst Transfer Length 3 Words
DMA_BURST_LENGTH_4 = $3000 ; DMA Transfer Information: Burst Transfer Length 4 Words
DMA_BURST_LENGTH_5 = $4000 ; DMA Transfer Information: Burst Transfer Length 5 Words
DMA_BURST_LENGTH_6 = $5000 ; DMA Transfer Information: Burst Transfer Length 6 Words
DMA_BURST_LENGTH_7 = $6000 ; DMA Transfer Information: Burst Transfer Length 7 Words
DMA_BURST_LENGTH_8 = $7000 ; DMA Transfer Information: Burst Transfer Length 8 Words
DMA_BURST_LENGTH_9 = $8000 ; DMA Transfer Information: Burst Transfer Length 9 Words
DMA_BURST_LENGTH_10 = $9000 ; DMA Transfer Information: Burst Transfer Length 10 Words
DMA_BURST_LENGTH_11 = $A000 ; DMA Transfer Information: Burst Transfer Length 11 Words
DMA_BURST_LENGTH_12 = $B000 ; DMA Transfer Information: Burst Transfer Length 12 Words
DMA_BURST_LENGTH_13 = $C000 ; DMA Transfer Information: Burst Transfer Length 13 Words
DMA_BURST_LENGTH_14 = $D000 ; DMA Transfer Information: Burst Transfer Length 14 Words
DMA_BURST_LENGTH_15 = $E000 ; DMA Transfer Information: Burst Transfer Length 15 Words
DMA_BURST_LENGTH_16 = $F000 ; DMA Transfer Information: Burst Transfer Length 16 Words
DMA_BURST_LENGTH = $F000 ; DMA Transfer Information: Burst Transfer Length
DMA_PERMAP_0 = $0 ; DMA Transfer Information: Peripheral Mapping Continuous Un-paced Transfer
DMA_PERMAP_1 = $10000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 1
DMA_PERMAP_2 = $20000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 2
DMA_PERMAP_3 = $30000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 3
DMA_PERMAP_4 = $40000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 4
DMA_PERMAP_5 = $50000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 5
DMA_PERMAP_6 = $60000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 6
DMA_PERMAP_7 = $70000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 7
DMA_PERMAP_8 = $80000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 8
DMA_PERMAP_9 = $90000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 9
DMA_PERMAP_10 = $A0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 10
DMA_PERMAP_11 = $B0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 11
DMA_PERMAP_12 = $C0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 12
DMA_PERMAP_13 = $D0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 13
DMA_PERMAP_14 = $E0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 14
DMA_PERMAP_15 = $F0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 15
DMA_PERMAP_16 = $100000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 16
DMA_PERMAP_17 = $110000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 17
DMA_PERMAP_18 = $120000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 18
DMA_PERMAP_19 = $130000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 19
DMA_PERMAP_20 = $140000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 20
DMA_PERMAP_21 = $150000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 21
DMA_PERMAP_22 = $160000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 22
DMA_PERMAP_23 = $170000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 23
DMA_PERMAP_24 = $180000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 24
DMA_PERMAP_25 = $190000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 25
DMA_PERMAP_26 = $1A0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 26
DMA_PERMAP_27 = $1B0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 27
DMA_PERMAP_28 = $1C0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 28
DMA_PERMAP_29 = $1D0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 29
DMA_PERMAP_30 = $1E0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 30
DMA_PERMAP_31 = $1F0000 ; DMA Transfer Information: Peripheral Mapping Peripheral Number 31
DMA_PERMAP = $1F0000 ; DMA Transfer Information: Peripheral Mapping
DMA_WAITS_0 = $0 ; DMA Transfer Information: Add No Wait Cycles
DMA_WAITS_1 = $200000 ; DMA Transfer Information: Add 1 Wait Cycle
DMA_WAITS_2 = $400000 ; DMA Transfer Information: Add 2 Wait Cycles
DMA_WAITS_3 = $600000 ; DMA Transfer Information: Add 3 Wait Cycles
DMA_WAITS_4 = $800000 ; DMA Transfer Information: Add 4 Wait Cycles
DMA_WAITS_5 = $A00000 ; DMA Transfer Information: Add 5 Wait Cycles
DMA_WAITS_6 = $C00000 ; DMA Transfer Information: Add 6 Wait Cycles
DMA_WAITS_7 = $E00000 ; DMA Transfer Information: Add 7 Wait Cycles
DMA_WAITS_8 = $1000000 ; DMA Transfer Information: Add 8 Wait Cycles
DMA_WAITS_9 = $1200000 ; DMA Transfer Information: Add 9 Wait Cycles
DMA_WAITS_10 = $1400000 ; DMA Transfer Information: Add 10 Wait Cycles
DMA_WAITS_11 = $1600000 ; DMA Transfer Information: Add 11 Wait Cycles
DMA_WAITS_12 = $1800000 ; DMA Transfer Information: Add 12 Wait Cycles
DMA_WAITS_13 = $1A00000 ; DMA Transfer Information: Add 13 Wait Cycles
DMA_WAITS_14 = $1C00000 ; DMA Transfer Information: Add 14 Wait Cycles
DMA_WAITS_15 = $1E00000 ; DMA Transfer Information: Add 15 Wait Cycles
DMA_WAITS_16 = $2000000 ; DMA Transfer Information: Add 16 Wait Cycles
DMA_WAITS_17 = $2200000 ; DMA Transfer Information: Add 17 Wait Cycles
DMA_WAITS_18 = $2400000 ; DMA Transfer Information: Add 18 Wait Cycles
DMA_WAITS_19 = $2600000 ; DMA Transfer Information: Add 19 Wait Cycles
DMA_WAITS_20 = $2800000 ; DMA Transfer Information: Add 20 Wait Cycles
DMA_WAITS_21 = $2A00000 ; DMA Transfer Information: Add 21 Wait Cycles
DMA_WAITS_22 = $2C00000 ; DMA Transfer Information: Add 22 Wait Cycles
DMA_WAITS_23 = $2E00000 ; DMA Transfer Information: Add 23 Wait Cycles
DMA_WAITS_24 = $3000000 ; DMA Transfer Information: Add 24 Wait Cycles
DMA_WAITS_25 = $3200000 ; DMA Transfer Information: Add 25 Wait Cycles
DMA_WAITS_26 = $3400000 ; DMA Transfer Information: Add 26 Wait Cycles
DMA_WAITS_27 = $3600000 ; DMA Transfer Information: Add 27 Wait Cycles
DMA_WAITS_28 = $3800000 ; DMA Transfer Information: Add 28 Wait Cycles
DMA_WAITS_29 = $3A00000 ; DMA Transfer Information: Add 29 Wait Cycles
DMA_WAITS_30 = $3C00000 ; DMA Transfer Information: Add 30 Wait Cycles
DMA_WAITS_31 = $3E00000 ; DMA Transfer Information: Add 31 Wait Cycles
DMA_WAITS = $3E00000 ; DMA Transfer Information: Add Wait Cycles
DMA_NO_WIDE_BURSTS = $4000000 ; DMA Transfer Information: Don’t Do Wide Writes as a 2 Beat BurstDMA_XLENGTH = $FFFF ; DMA Transfer Length: Transfer Length in Bytes
DMA_YLENGTH = $3FFF0000 ; DMA Transfer Length: When in 2D Mode, This is the Y Transfer LengthDMA_S_STRIDE = $FFFF ; DMA 2D Stride: Source Stride (2D Mode)
DMA_D_STRIDE = $FFFF0000 ; DMA 2D Stride: Destination Stride (2D Mode)DMA_READ_LAST_NOT_SET_ERROR = $1 ; DMA Debug: Read Last Not Set Error
DMA_FIFO_ERROR = $2 ; DMA Debug: Fifo Error
DMA_READ_ERROR = $4 ; DMA Debug: Slave Read Response Error
DMA_OUTSTANDING_WRITES = $F0 ; DMA Debug: DMA Outstanding Writes Counter
DMA_ID = $FF00 ; DMA Debug: DMA ID
DMA_STATE = $1FF0000 ; DMA Debug: DMA State Machine State
DMA_VERSION = $E000000 ; DMA Debug: DMA Version
DMA_LITE = $10000000 ; DMA Debug: DMA LiteDMA_INT0 = $1 ; DMA Interrupt Status: Interrupt Status of DMA Engine 0
DMA_INT1 = $2 ; DMA Interrupt Status: Interrupt Status of DMA Engine 1
DMA_INT2 = $4 ; DMA Interrupt Status: Interrupt Status of DMA Engine 2
DMA_INT3 = $8 ; DMA Interrupt Status: Interrupt Status of DMA Engine 3
DMA_INT4 = $10 ; DMA Interrupt Status: Interrupt Status of DMA Engine 4
DMA_INT5 = $20 ; DMA Interrupt Status: Interrupt Status of DMA Engine 5
DMA_INT6 = $40 ; DMA Interrupt Status: Interrupt Status of DMA Engine 6
DMA_INT7 = $80 ; DMA Interrupt Status: Interrupt Status of DMA Engine 7
DMA_INT8 = $100 ; DMA Interrupt Status: Interrupt Status of DMA Engine 8
DMA_INT9 = $200 ; DMA Interrupt Status: Interrupt Status of DMA Engine 9
DMA_INT10 = $400 ; DMA Interrupt Status: Interrupt Status of DMA Engine 10
DMA_INT11 = $800 ; DMA Interrupt Status: Interrupt Status of DMA Engine 11
DMA_INT12 = $1000 ; DMA Interrupt Status: Interrupt Status of DMA Engine 12
DMA_INT13 = $2000 ; DMA Interrupt Status: Interrupt Status of DMA Engine 13
DMA_INT14 = $4000 ; DMA Interrupt Status: Interrupt Status of DMA Engine 14
DMA_INT15 = $8000 ; DMA Interrupt Status: Interrupt Status of DMA Engine 15DMA_EN0 = $1 ; DMA Enable: Enable DMA Engine 0
DMA_EN1 = $2 ; DMA Enable: Enable DMA Engine 1
DMA_EN2 = $4 ; DMA Enable: Enable DMA Engine 2
DMA_EN3 = $8 ; DMA Enable: Enable DMA Engine 3
DMA_EN4 = $10 ; DMA Enable: Enable DMA Engine 4
DMA_EN5 = $20 ; DMA Enable: Enable DMA Engine 5
DMA_EN6 = $40 ; DMA Enable: Enable DMA Engine 6
DMA_EN7 = $80 ; DMA Enable: Enable DMA Engine 7
DMA_EN8 = $100 ; DMA Enable: Enable DMA Engine 8
DMA_EN9 = $200 ; DMA Enable: Enable DMA Engine 9
DMA_EN10 = $400 ; DMA Enable: Enable DMA Engine 10
DMA_EN11 = $800 ; DMA Enable: Enable DMA Engine 11
DMA_EN12 = $1000 ; DMA Enable: Enable DMA Engine 12
DMA_EN13 = $2000 ; DMA Enable: Enable DMA Engine 13
DMA_EN14 = $4000 ; DMA Enable: Enable DMA Engine 14; GPIO
GPIO_BASE = $200000 ; GPIO Base Address
GPIO_GPFSEL0 = $0 ; GPIO Function Select 0
GPIO_GPFSEL1 = $4 ; GPIO Function Select 1
GPIO_GPFSEL2 = $8 ; GPIO Function Select 2
GPIO_GPFSEL3 = $C ; GPIO Function Select 3
GPIO_GPFSEL4 = $10 ; GPIO Function Select 4
GPIO_GPFSEL5 = $14 ; GPIO Function Select 5
GPIO_GPSET0 = $1C ; GPIO Pin Output Set 0
GPIO_GPSET1 = $20 ; GPIO Pin Output Set 1
GPIO_GPCLR0 = $28 ; GPIO Pin Output Clear 0
GPIO_GPCLR1 = $2C ; GPIO Pin Output Clear 1
GPIO_GPLEV0 = $34 ; GPIO Pin Level 0
GPIO_GPLEV1 = $38 ; GPIO Pin Level 1
GPIO_GPEDS0 = $40 ; GPIO Pin Event Detect Status 0
GPIO_GPEDS1 = $44 ; GPIO Pin Event Detect Status 1
GPIO_GPREN0 = $4C ; GPIO Pin Rising Edge Detect Enable 0
GPIO_GPREN1 = $50 ; GPIO Pin Rising Edge Detect Enable 1
GPIO_GPFEN0 = $58 ; GPIO Pin Falling Edge Detect Enable 0
GPIO_GPFEN1 = $5C ; GPIO Pin Falling Edge Detect Enable 1
GPIO_GPHEN0 = $64 ; GPIO Pin High Detect Enable 0
GPIO_GPHEN1 = $68 ; GPIO Pin High Detect Enable 1
GPIO_GPLEN0 = $70 ; GPIO Pin Low Detect Enable 0
GPIO_GPLEN1 = $74 ; GPIO Pin Low Detect Enable 1
GPIO_GPAREN0 = $7C ; GPIO Pin Async. Rising Edge Detect 0
GPIO_GPAREN1 = $80 ; GPIO Pin Async. Rising Edge Detect 1
GPIO_GPAFEN0 = $88 ; GPIO Pin Async. Falling Edge Detect 0
GPIO_GPAFEN1 = $8C ; GPIO Pin Async. Falling Edge Detect 1
GPIO_GPPUD = $94 ; GPIO Pin Pull-up/down Enable
GPIO_GPPUDCLK0 = $98 ; GPIO Pin Pull-up/down Enable Clock 0
GPIO_GPPUDCLK1 = $9C ; GPIO Pin Pull-up/down Enable Clock 1
GPIO_TEST = $B0 ; GPIO TestGPIO_FSEL0_IN = $0 ; GPIO Function Select: GPIO Pin X0 Is An Input
GPIO_FSEL0_OUT = $1 ; GPIO Function Select: GPIO Pin X0 Is An Output
GPIO_FSEL0_ALT0 = $4 ; GPIO Function Select: GPIO Pin X0 Takes Alternate Function 0
GPIO_FSEL0_ALT1 = $5 ; GPIO Function Select: GPIO Pin X0 Takes Alternate Function 1
GPIO_FSEL0_ALT2 = $6 ; GPIO Function Select: GPIO Pin X0 Takes Alternate Function 2
GPIO_FSEL0_ALT3 = $7 ; GPIO Function Select: GPIO Pin X0 Takes Alternate Function 3
GPIO_FSEL0_ALT4 = $3 ; GPIO Function Select: GPIO Pin X0 Takes Alternate Function 4
GPIO_FSEL0_ALT5 = $2 ; GPIO Function Select: GPIO Pin X0 Takes Alternate Function 5
GPIO_FSEL0_CLR = $7 ; GPIO Function Select: GPIO Pin X0 Clear BitsGPIO_FSEL1_IN = $0 ; GPIO Function Select: GPIO Pin X1 Is An Input
GPIO_FSEL1_OUT = $8 ; GPIO Function Select: GPIO Pin X1 Is An Output
GPIO_FSEL1_ALT0 = $20 ; GPIO Function Select: GPIO Pin X1 Takes Alternate Function 0
GPIO_FSEL1_ALT1 = $28 ; GPIO Function Select: GPIO Pin X1 Takes Alternate Function 1
GPIO_FSEL1_ALT2 = $30 ; GPIO Function Select: GPIO Pin X1 Takes Alternate Function 2
GPIO_FSEL1_ALT3 = $38 ; GPIO Function Select: GPIO Pin X1 Takes Alternate Function 3
GPIO_FSEL1_ALT4 = $18 ; GPIO Function Select: GPIO Pin X1 Takes Alternate Function 4
GPIO_FSEL1_ALT5 = $10 ; GPIO Function Select: GPIO Pin X1 Takes Alternate Function 5
GPIO_FSEL1_CLR = $38 ; GPIO Function Select: GPIO Pin X1 Clear BitsGPIO_FSEL2_IN = $0 ; GPIO Function Select: GPIO Pin X2 Is An Input
GPIO_FSEL2_OUT = $40 ; GPIO Function Select: GPIO Pin X2 Is An Output
GPIO_FSEL2_ALT0 = $100 ; GPIO Function Select: GPIO Pin X2 Takes Alternate Function 0
GPIO_FSEL2_ALT1 = $140 ; GPIO Function Select: GPIO Pin X2 Takes Alternate Function 1
GPIO_FSEL2_ALT2 = $180 ; GPIO Function Select: GPIO Pin X2 Takes Alternate Function 2
GPIO_FSEL2_ALT3 = $1C0 ; GPIO Function Select: GPIO Pin X2 Takes Alternate Function 3
GPIO_FSEL2_ALT4 = $C0 ; GPIO Function Select: GPIO Pin X2 Takes Alternate Function 4
GPIO_FSEL2_ALT5 = $80 ; GPIO Function Select: GPIO Pin X2 Takes Alternate Function 5
GPIO_FSEL2_CLR = $1C0 ; GPIO Function Select: GPIO Pin X2 Clear BitsGPIO_FSEL3_IN = $0 ; GPIO Function Select: GPIO Pin X3 Is An Input
GPIO_FSEL3_OUT = $200 ; GPIO Function Select: GPIO Pin X3 Is An Output
GPIO_FSEL3_ALT0 = $800 ; GPIO Function Select: GPIO Pin X3 Takes Alternate Function 0
GPIO_FSEL3_ALT1 = $A00 ; GPIO Function Select: GPIO Pin X3 Takes Alternate Function 1
GPIO_FSEL3_ALT2 = $C00 ; GPIO Function Select: GPIO Pin X3 Takes Alternate Function 2
GPIO_FSEL3_ALT3 = $E00 ; GPIO Function Select: GPIO Pin X3 Takes Alternate Function 3
GPIO_FSEL3_ALT4 = $600 ; GPIO Function Select: GPIO Pin X3 Takes Alternate Function 4
GPIO_FSEL3_ALT5 = $400 ; GPIO Function Select: GPIO Pin X3 Takes Alternate Function 5
GPIO_FSEL3_CLR = $E00 ; GPIO Function Select: GPIO Pin X3 Clear BitsGPIO_FSEL4_IN = $0 ; GPIO Function Select: GPIO Pin X4 Is An Input
GPIO_FSEL4_OUT = $1000 ; GPIO Function Select: GPIO Pin X4 Is An Output
GPIO_FSEL4_ALT0 = $4000 ; GPIO Function Select: GPIO Pin X4 Takes Alternate Function 0
GPIO_FSEL4_ALT1 = $5000 ; GPIO Function Select: GPIO Pin X4 Takes Alternate Function 1
GPIO_FSEL4_ALT2 = $6000 ; GPIO Function Select: GPIO Pin X4 Takes Alternate Function 2
GPIO_FSEL4_ALT3 = $7000 ; GPIO Function Select: GPIO Pin X4 Takes Alternate Function 3
GPIO_FSEL4_ALT4 = $3000 ; GPIO Function Select: GPIO Pin X4 Takes Alternate Function 4
GPIO_FSEL4_ALT5 = $2000 ; GPIO Function Select: GPIO Pin X4 Takes Alternate Function 5
GPIO_FSEL4_CLR = $7000 ; GPIO Function Select: GPIO Pin X4 Clear BitsGPIO_FSEL5_IN = $0 ; GPIO Function Select: GPIO Pin X5 Is An Input
GPIO_FSEL5_OUT = $8000 ; GPIO Function Select: GPIO Pin X5 Is An Output
GPIO_FSEL5_ALT0 = $20000 ; GPIO Function Select: GPIO Pin X5 Takes Alternate Function 0
GPIO_FSEL5_ALT1 = $28000 ; GPIO Function Select: GPIO Pin X5 Takes Alternate Function 1
GPIO_FSEL5_ALT2 = $30000 ; GPIO Function Select: GPIO Pin X5 Takes Alternate Function 2
GPIO_FSEL5_ALT3 = $38000 ; GPIO Function Select: GPIO Pin X5 Takes Alternate Function 3
GPIO_FSEL5_ALT4 = $18000 ; GPIO Function Select: GPIO Pin X5 Takes Alternate Function 4
GPIO_FSEL5_ALT5 = $10000 ; GPIO Function Select: GPIO Pin X5 Takes Alternate Function 5
GPIO_FSEL5_CLR = $38000 ; GPIO Function Select: GPIO Pin X5 Clear BitsGPIO_FSEL6_IN = $0 ; GPIO Function Select: GPIO Pin X6 Is An Input
GPIO_FSEL6_OUT = $40000 ; GPIO Function Select: GPIO Pin X6 Is An Output
GPIO_FSEL6_ALT0 = $100000 ; GPIO Function Select: GPIO Pin X6 Takes Alternate Function 0
GPIO_FSEL6_ALT1 = $140000 ; GPIO Function Select: GPIO Pin X6 Takes Alternate Function 1
GPIO_FSEL6_ALT2 = $180000 ; GPIO Function Select: GPIO Pin X6 Takes Alternate Function 2
GPIO_FSEL6_ALT3 = $1C0000 ; GPIO Function Select: GPIO Pin X6 Takes Alternate Function 3
GPIO_FSEL6_ALT4 = $C0000 ; GPIO Function Select: GPIO Pin X6 Takes Alternate Function 4
GPIO_FSEL6_ALT5 = $80000 ; GPIO Function Select: GPIO Pin X6 Takes Alternate Function 5
GPIO_FSEL6_CLR = $1C0000 ; GPIO Function Select: GPIO Pin X6 Clear BitsGPIO_FSEL7_IN = $0 ; GPIO Function Select: GPIO Pin X7 Is An Input
GPIO_FSEL7_OUT = $200000 ; GPIO Function Select: GPIO Pin X7 Is An Output
GPIO_FSEL7_ALT0 = $800000 ; GPIO Function Select: GPIO Pin X7 Takes Alternate Function 0
GPIO_FSEL7_ALT1 = $A00000 ; GPIO Function Select: GPIO Pin X7 Takes Alternate Function 1
GPIO_FSEL7_ALT2 = $C00000 ; GPIO Function Select: GPIO Pin X7 Takes Alternate Function 2
GPIO_FSEL7_ALT3 = $E00000 ; GPIO Function Select: GPIO Pin X7 Takes Alternate Function 3
GPIO_FSEL7_ALT4 = $600000 ; GPIO Function Select: GPIO Pin X7 Takes Alternate Function 4
GPIO_FSEL7_ALT5 = $400000 ; GPIO Function Select: GPIO Pin X7 Takes Alternate Function 5
GPIO_FSEL7_CLR = $E00000 ; GPIO Function Select: GPIO Pin X7 Clear BitsGPIO_FSEL8_IN = $0 ; GPIO Function Select: GPIO Pin X8 Is An Input
GPIO_FSEL8_OUT = $1000000 ; GPIO Function Select: GPIO Pin X8 Is An Output
GPIO_FSEL8_ALT0 = $4000000 ; GPIO Function Select: GPIO Pin X8 Takes Alternate Function 0
GPIO_FSEL8_ALT1 = $5000000 ; GPIO Function Select: GPIO Pin X8 Takes Alternate Function 1
GPIO_FSEL8_ALT2 = $6000000 ; GPIO Function Select: GPIO Pin X8 Takes Alternate Function 2
GPIO_FSEL8_ALT3 = $7000000 ; GPIO Function Select: GPIO Pin X8 Takes Alternate Function 3
GPIO_FSEL8_ALT4 = $3000000 ; GPIO Function Select: GPIO Pin X8 Takes Alternate Function 4
GPIO_FSEL8_ALT5 = $2000000 ; GPIO Function Select: GPIO Pin X8 Takes Alternate Function 5
GPIO_FSEL8_CLR = $7000000 ; GPIO Function Select: GPIO Pin X8 Clear BitsGPIO_FSEL9_IN = $0 ; GPIO Function Select: GPIO Pin X9 Is An Input
GPIO_FSEL9_OUT = $8000000 ; GPIO Function Select: GPIO Pin X9 Is An Output
GPIO_FSEL9_ALT0 = $20000000 ; GPIO Function Select: GPIO Pin X9 Takes Alternate Function 0
GPIO_FSEL9_ALT1 = $28000000 ; GPIO Function Select: GPIO Pin X9 Takes Alternate Function 1
GPIO_FSEL9_ALT2 = $30000000 ; GPIO Function Select: GPIO Pin X9 Takes Alternate Function 2
GPIO_FSEL9_ALT3 = $38000000 ; GPIO Function Select: GPIO Pin X9 Takes Alternate Function 3
GPIO_FSEL9_ALT4 = $18000000 ; GPIO Function Select: GPIO Pin X9 Takes Alternate Function 4
GPIO_FSEL9_ALT5 = $10000000 ; GPIO Function Select: GPIO Pin X9 Takes Alternate Function 5
GPIO_FSEL9_CLR = $38000000 ; GPIO Function Select: GPIO Pin X9 Clear BitsGPIO_0 = $1 ; GPIO Pin 0: 0
GPIO_1 = $2 ; GPIO Pin 0: 1
GPIO_2 = $4 ; GPIO Pin 0: 2
GPIO_3 = $8 ; GPIO Pin 0: 3
GPIO_4 = $10 ; GPIO Pin 0: 4
GPIO_5 = $20 ; GPIO Pin 0: 5
GPIO_6 = $40 ; GPIO Pin 0: 6
GPIO_7 = $80 ; GPIO Pin 0: 7
GPIO_8 = $100 ; GPIO Pin 0: 8
GPIO_9 = $200 ; GPIO Pin 0: 9
GPIO_10 = $400 ; GPIO Pin 0: 10
GPIO_11 = $800 ; GPIO Pin 0: 11
GPIO_12 = $1000 ; GPIO Pin 0: 12
GPIO_13 = $2000 ; GPIO Pin 0: 13
GPIO_14 = $4000 ; GPIO Pin 0: 14
GPIO_15 = $8000 ; GPIO Pin 0: 15
GPIO_16 = $10000 ; GPIO Pin 0: 16
GPIO_17 = $20000 ; GPIO Pin 0: 17
GPIO_18 = $40000 ; GPIO Pin 0: 18
GPIO_19 = $80000 ; GPIO Pin 0: 19
GPIO_20 = $100000 ; GPIO Pin 0: 20
GPIO_21 = $200000 ; GPIO Pin 0: 21
GPIO_22 = $400000 ; GPIO Pin 0: 22
GPIO_23 = $800000 ; GPIO Pin 0: 23
GPIO_24 = $1000000 ; GPIO Pin 0: 24
GPIO_25 = $2000000 ; GPIO Pin 0: 25
GPIO_26 = $4000000 ; GPIO Pin 0: 26
GPIO_27 = $8000000 ; GPIO Pin 0: 27
GPIO_28 = $10000000 ; GPIO Pin 0: 28
GPIO_29 = $20000000 ; GPIO Pin 0: 29
GPIO_30 = $40000000 ; GPIO Pin 0: 30
GPIO_31 = $80000000 ; GPIO Pin 0: 31GPIO_32 = $1 ; GPIO Pin 1: 32
GPIO_33 = $2 ; GPIO Pin 1: 33
GPIO_34 = $4 ; GPIO Pin 1: 34
GPIO_35 = $8 ; GPIO Pin 1: 35
GPIO_36 = $10 ; GPIO Pin 1: 36
GPIO_37 = $20 ; GPIO Pin 1: 37
GPIO_38 = $40 ; GPIO Pin 1: 38
GPIO_39 = $80 ; GPIO Pin 1: 39
GPIO_40 = $100 ; GPIO Pin 1: 40
GPIO_41 = $200 ; GPIO Pin 1: 41
GPIO_42 = $400 ; GPIO Pin 1: 42
GPIO_43 = $800 ; GPIO Pin 1: 43
GPIO_44 = $1000 ; GPIO Pin 1: 44
GPIO_45 = $2000 ; GPIO Pin 1: 45
GPIO_46 = $4000 ; GPIO Pin 1: 46
GPIO_47 = $8000 ; GPIO Pin 1: 47
GPIO_48 = $10000 ; GPIO Pin 1: 48
GPIO_49 = $20000 ; GPIO Pin 1: 49
GPIO_50 = $40000 ; GPIO Pin 1: 50
GPIO_51 = $80000 ; GPIO Pin 1: 51
GPIO_52 = $100000 ; GPIO Pin 1: 52
GPIO_53 = $200000 ; GPIO Pin 1: 53; PCM / I2S Audio Interface
PCM_BASE = $203000 ; PCM Base Address
PCM_CS_A = $0 ; PCM Control & Status
PCM_FIFO_A = $4 ; PCM FIFO Data
PCM_MODE_A = $8 ; PCM Mode
PCM_RXC_A = $C ; PCM Receive Configuration
PCM_TXC_A = $10 ; PCM Transmit Configuration
PCM_DREQ_A = $14 ; PCM DMA Request Level
PCM_INTEN_A = $18 ; PCM Interrupt Enables
PCM_INTSTC_A = $1C ; PCM Interrupt Status & Clear
PCM_GRAY = $20 ; PCM Gray Mode ControlPCM_EN = $1 ; PCM Control & Status: Enable the PCM Audio Interface
PCM_RXON = $2 ; PCM Control & Status: Enable Reception
PCM_TXON = $4 ; PCM Control & Status: Enable Transmission
PCM_TXCLR = $8 ; PCM Control & Status: Clear the TX FIFO
PCM_RXCLR = $10 ; PCM Control & Status: Clear the RX FIFO
PCM_TXTHR_0 = $0 ; PCM Control & Status: Sets the TX FIFO Threshold at which point the TXW flag is Set when the TX FIFO is Empty
PCM_TXTHR_1 = $20 ; PCM Control & Status: Sets the TX FIFO Threshold at which point the TXW flag is Set when the TX FIFO is less than Full
PCM_TXTHR_2 = $40 ; PCM Control & Status: Sets the TX FIFO Threshold at which point the TXW flag is Set when the TX FIFO is less than Full
PCM_TXTHR_3 = $60 ; PCM Control & Status: Sets the TX FIFO Threshold at which point the TXW flag is Set when the TX FIFO is Full but for one Sample
PCM_TXTHR = $60 ; PCM Control & Status: Sets the TX FIFO Threshold at which point the TXW flag is Set
PCM_RXTHR_0 = $0 ; PCM Control & Status: Sets the RX FIFO Threshold at which point the RXR flag is Set when we have a single Sample in the RX FIFO
PCM_RXTHR_1 = $80 ; PCM Control & Status: Sets the RX FIFO Threshold at which point the RXR flag is Set when the RX FIFO is at least Full
PCM_RXTHR_2 = $100 ; PCM Control & Status: Sets the RX FIFO Threshold at which point the RXR flag is Set when the RX FIFO is at least Full
PCM_RXTHR_3 = $180 ; PCM Control & Status: Sets the RX FIFO Threshold at which point the RXR flag is Set when the RX FIFO is Full
PCM_RXTHR = $180 ; PCM Control & Status: Sets the RX FIFO Threshold at which point the RXR flag is Set
PCM_DMAEN = $200 ; PCM Control & Status: DMA DREQ Enable
PCM_TXSYNC = $2000 ; PCM Control & Status: TX FIFO Sync
PCM_RXSYNC = $4000 ; PCM Control & Status: RX FIFO Sync
PCM_TXERR = $8000 ; PCM Control & Status: TX FIFO Error
PCM_RXERR = $10000 ; PCM Control & Status: RX FIFO Error
PCM_TXW = $20000 ; PCM Control & Status: Indicates that the TX FIFO needs Writing
PCM_RXR = $40000 ; PCM Control & Status: Indicates that the RX FIFO needs Reading
PCM_TXD = $80000 ; PCM Control & Status: Indicates that the TX FIFO can accept Data
PCM_RXD = $100000 ; PCM Control & Status: Indicates that the RX FIFO contains Data
PCM_TXE = $200000 ; PCM Control & Status: TX FIFO is Empty
PCM_RXF = $400000 ; PCM Control & Status: RX FIFO is Full
PCM_RXSEX = $800000 ; PCM Control & Status: RX Sign Extend
PCM_SYNC = $1000000 ; PCM Control & Status: PCM Clock Sync helper
PCM_STBY = $2000000 ; PCM Control & Status: RAM StandbyPSM_FSLEN = $3FF ; PCM Mode: Frame Sync Length
PSM_FLEN = $FFC00 ; PCM Mode: Frame Length
PCM_FSI = $100000 ; PCM Mode: Frame Sync Invert this logically inverts the Frame Sync Signal
PCM_FSM = $200000 ; PCM Mode: Frame Sync Mode
PCM_CLKI = $400000 ; PCM Mode: Clock Invert this logically inverts the PCM_CLK Signal
PCM_CLKM = $800000 ; PCM Mode: PCM Clock Mode
PCM_FTXP = $1000000 ; PCM Mode: Transmit Frame Packed Mode
PCM_FRXP = $2000000 ; PCM Mode: Receive Frame Packed Mode
PCM_PDME = $4000000 ; PCM Mode: PDM Input Mode Enable
PCM_PDMN = $8000000 ; PCM Mode: PDM Decimation Factor (N)
PCM_CLK_DIS = $10000000 ; PCM Mode: PCM Clock DisablePCM_CH2WID_8 = $0 ; PCM Receive & Transmit Configuration: Channel 2 Width 8 bits Wide
PCM_CH2WID_9 = $1 ; PCM Receive & Transmit Configuration: Channel 2 Width 9 bits Wide
PCM_CH2WID_10 = $2 ; PCM Receive & Transmit Configuration: Channel 2 Width 10 bits Wide
PCM_CH2WID_11 = $3 ; PCM Receive & Transmit Configuration: Channel 2 Width 11 bits Wide
PCM_CH2WID_12 = $4 ; PCM Receive & Transmit Configuration: Channel 2 Width 12 bits Wide
PCM_CH2WID_13 = $5 ; PCM Receive & Transmit Configuration: Channel 2 Width 13 bits Wide
PCM_CH2WID_14 = $6 ; PCM Receive & Transmit Configuration: Channel 2 Width 14 bits Wide
PCM_CH2WID_15 = $7 ; PCM Receive & Transmit Configuration: Channel 2 Width 15 bits Wide
PCM_CH2WID_16 = $8 ; PCM Receive & Transmit Configuration: Channel 2 Width 16 bits Wide
PCM_CH2WID_17 = $9 ; PCM Receive & Transmit Configuration: Channel 2 Width 17 bits Wide
PCM_CH2WID_18 = $A ; PCM Receive & Transmit Configuration: Channel 2 Width 18 bits Wide
PCM_CH2WID_19 = $B ; PCM Receive & Transmit Configuration: Channel 2 Width 19 bits Wide
PCM_CH2WID_20 = $C ; PCM Receive & Transmit Configuration: Channel 2 Width 20 bits Wide
PCM_CH2WID_21 = $D ; PCM Receive & Transmit Configuration: Channel 2 Width 21 bits Wide
PCM_CH2WID_22 = $E ; PCM Receive & Transmit Configuration: Channel 2 Width 22 bits Wide
PCM_CH2WID_23 = $F ; PCM Receive & Transmit Configuration: Channel 2 Width 23 bits Wide
PCM_CH2WID = $F ; PCM Receive & Transmit Configuration: Channel 2 Width
PCM_CH2WID_24 = $8000 ; PCM Receive & Transmit Configuration: Channel 2 Width 24 bits wide
PCM_CH2WID_25 = $8001 ; PCM Receive & Transmit Configuration: Channel 2 Width 25 bits wide
PCM_CH2WID_26 = $8002 ; PCM Receive & Transmit Configuration: Channel 2 Width 26 bits wide
PCM_CH2WID_27 = $8003 ; PCM Receive & Transmit Configuration: Channel 2 Width 27 bits wide
PCM_CH2WID_28 = $8004 ; PCM Receive & Transmit Configuration: Channel 2 Width 28 bits wide
PCM_CH2WID_29 = $8005 ; PCM Receive & Transmit Configuration: Channel 2 Width 29 bits wide
PCM_CH2WID_30 = $8006 ; PCM Receive & Transmit Configuration: Channel 2 Width 30 bits wide
PCM_CH2WID_31 = $8007 ; PCM Receive & Transmit Configuration: Channel 2 Width 31 bits wide
PCM_CH2WID_32 = $8008 ; PCM Receive & Transmit Configuration: Channel 2 Width 32 bits wide
PCM_CH2POS = $3FF0 ; PCM Receive & Transmit Configuration: Channel 2 Position
PCM_CH2EN = $4000 ; PCM Receive & Transmit Configuration: Channel 2 Enable
PCM_CH2WEX = $8000 ; PCM Receive & Transmit Configuration: Channel 2 Width Extension Bit
PCM_CH1WID_8 = $0 ; PCM Receive & Transmit Configuration: Channel 1 Width 8 bits Wide
PCM_CH1WID_9 = $10000 ; PCM Receive & Transmit Configuration: Channel 1 Width 9 bits Wide
PCM_CH1WID_10 = $20000 ; PCM Receive & Transmit Configuration: Channel 1 Width 10 bits Wide
PCM_CH1WID_11 = $30000 ; PCM Receive & Transmit Configuration: Channel 1 Width 11 bits Wide
PCM_CH1WID_12 = $40000 ; PCM Receive & Transmit Configuration: Channel 1 Width 12 bits Wide
PCM_CH1WID_13 = $50000 ; PCM Receive & Transmit Configuration: Channel 1 Width 13 bits Wide
PCM_CH1WID_14 = $60000 ; PCM Receive & Transmit Configuration: Channel 1 Width 14 bits Wide
PCM_CH1WID_15 = $70000 ; PCM Receive & Transmit Configuration: Channel 1 Width 15 bits Wide
PCM_CH1WID_16 = $80000 ; PCM Receive & Transmit Configuration: Channel 1 Width 16 bits Wide
PCM_CH1WID_17 = $90000 ; PCM Receive & Transmit Configuration: Channel 1 Width 17 bits Wide
PCM_CH1WID_18 = $A0000 ; PCM Receive & Transmit Configuration: Channel 1 Width 18 bits Wide
PCM_CH1WID_19 = $B0000 ; PCM Receive & Transmit Configuration: Channel 1 Width 19 bits Wide
PCM_CH1WID_20 = $C0000 ; PCM Receive & Transmit Configuration: Channel 1 Width 20 bits Wide
PCM_CH1WID_21 = $D0000 ; PCM Receive & Transmit Configuration: Channel 1 Width 21 bits Wide
PCM_CH1WID_22 = $E0000 ; PCM Receive & Transmit Configuration: Channel 1 Width 22 bits Wide
PCM_CH1WID_23 = $F0000 ; PCM Receive & Transmit Configuration: Channel 1 Width 23 bits Wide
PCM_CH1WID = $F0000 ; PCM Receive & Transmit Configuration: Channel 1 Width
PCM_CH1WID_24 = $80000000 ; PCM Receive & Transmit Configuration: Channel 1 Width 24 bits wide
PCM_CH1WID_25 = $80010000 ; PCM Receive & Transmit Configuration: Channel 1 Width 25 bits wide
PCM_CH1WID_26 = $80020000 ; PCM Receive & Transmit Configuration: Channel 1 Width 26 bits wide
PCM_CH1WID_27 = $80030000 ; PCM Receive & Transmit Configuration: Channel 1 Width 27 bits wide
PCM_CH1WID_28 = $80040000 ; PCM Receive & Transmit Configuration: Channel 1 Width 28 bits wide
PCM_CH1WID_29 = $80050000 ; PCM Receive & Transmit Configuration: Channel 1 Width 29 bits wide
PCM_CH1WID_30 = $80060000 ; PCM Receive & Transmit Configuration: Channel 1 Width 30 bits wide
PCM_CH1WID_31 = $80070000 ; PCM Receive & Transmit Configuration: Channel 1 Width 31 bits wide
PCM_CH1WID_32 = $80080000 ; PCM Receive & Transmit Configuration: Channel 1 Width 32 bits wide
PCM_CH1POS = $3FF00000 ; PCM Receive & Transmit Configuration: Channel 1 Position
PCM_CH1EN = $40000000 ; PCM Receive & Transmit Configuration: Channel 1 Enable
PCM_CH1WEX = $80000000 ; PCM Receive & Transmit Configuration: Channel 1 Width Extension BitPCM_RX = $7F ; PCM DMA Request Level: RX Request Level
PCM_TX = $7F00 ; PCM DMA Request Level: TX Request Level
PCM_RX_PANIC = $7F0000 ; PCM DMA Request Level: RX Panic Level
PCM_TX_PANIC = $7F000000 ; PCM DMA Request Level: TX Panic LevelPCM_TXW = $1 ; PCM Interrupt Enables & Interrupt Status & Clear: TX Write Interrupt Enable
PCM_RXR = $2 ; PCM Interrupt Enables & Interrupt Status & Clear: RX Read Interrupt Enable
PCM_TXERR = $4 ; PCM Interrupt Enables & Interrupt Status & Clear: TX Error Interrupt
PCM_RXERR = $8 ; PCM Interrupt Enables & Interrupt Status & Clear: RX Error InterruptPCM_GRAY_EN = $1 ; PCM Gray Mode Control: Enable GRAY Mode
PCM_GRAY_CLR = $2 ; PCM Gray Mode Control: Clear the GRAY Mode Logic
PCM_GRAY_FLUSH = $4 ; PCM Gray Mode Control: Flush the RX Buffer into the RX FIFO
PCM_RXLEVEL = $3F0 ; PCM Gray Mode Control: The Current Fill Level of the RX Buffer
PCM_FLUSHED = $FC00 ; PCM Gray Mode Control: The Number of Bits that were Flushed into the RX FIFO
PCM_RXFIFOLEVEL = $3F0000 ; PCM Gray Mode Control: The Current Level of the RX FIFO; PWM / Pulse Width Modulator Interface
PWM_BASE = $20C000 ; PWM Base Address
PWM_CTL = $0 ; PWM Control
PWM_STA = $4 ; PWM Status
PWM_DMAC = $8 ; PWM DMA Configuration
PWM_RNG1 = $10 ; PWM Channel 1 Range
PWM_DAT1 = $14 ; PWM Channel 1 Data
PWM_FIF1 = $18 ; PWM FIFO Input
PWM_RNG2 = $20 ; PWM Channel 2 Range
PWM_DAT2 = $24 ; PWM Channel 2 DataPWM_PWEN1 = $1 ; PWM Control: Channel 1 Enable
PWM_MODE1 = $2 ; PWM Control: Channel 1 Mode
PWM_RPTL1 = $4 ; PWM Control: Channel 1 Repeat Last Data
PWM_SBIT1 = $8 ; PWM Control: Channel 1 Silence Bit
PWM_POLA1 = $10 ; PWM Control: Channel 1 Polarity
PWM_USEF1 = $20 ; PWM Control: Channel 1 Use Fifo
PWM_CLRF1 = $40 ; PWM Control: Clear Fifo
PWM_MSEN1 = $80 ; PWM Control: Channel 1 M/S Enable
PWM_PWEN2 = $100 ; PWM Control: Channel 2 Enable
PWM_MODE2 = $200 ; PWM Control: Channel 2 Mode
PWM_RPTL2 = $400 ; PWM Control: Channel 2 Repeat Last Data
PWM_SBIT2 = $800 ; PWM Control: Channel 2 Silence Bit
PWM_POLA2 = $1000 ; PWM Control: Channel 2 Polarity
PWM_USEF2 = $2000 ; PWM Control: Channel 2 Use Fifo
PWM_MSEN2 = $8000 ; PWM Control: Channel 2 M/S EnablePWM_FULL1 = $1 ; PWM Status: Fifo Full Flag
PWM_EMPT1 = $2 ; PWM Status: Fifo Empty Flag
PWM_WERR1 = $4 ; PWM Status: Fifo Write Error Flag
PWM_RERR1 = $8 ; PWM Status: Fifo Read Error Flag
PWM_GAPO1 = $10 ; PWM Status: Channel 1 Gap Occurred Flag
PWM_GAPO2 = $20 ; PWM Status: Channel 2 Gap Occurred Flag
PWM_GAPO3 = $40 ; PWM Status: Channel 3 Gap Occurred Flag
PWM_GAPO4 = $80 ; PWM Status: Channel 4 Gap Occurred Flag
PWM_BERR = $100 ; PWM Status: Bus Error Flag
PWM_STA1 = $200 ; PWM Status: Channel 1 State
PWM_STA2 = $400 ; PWM Status: Channel 2 State
PWM_STA3 = $800 ; PWM Status: Channel 3 State
PWM_STA4 = $1000 ; PWM Status: Channel 4 StatePWM_ENAB = $80000000 ; PWM DMA Configuration: DMA Enable
Prédateur Chess | Amiga 500 + ACA500 | Amiga 1200 + ACA1233
@ gibs : MERCI MERCI MERCI
je sais maintenant ce que je vais faire de mon samedi soir et de mon dimanche lol@ rod : pas de soucis . Sinon je suis d’accords d’origine bof bof les shaders ^^
Et pour les manettes c’est pour qu’elle consoles ? car j’ai apporté des configurations différentes suivants les consoles pour être plus proches de la réalités ^^@ Mahen : a part un tout petit bugs dans le menu de DODONPACHI (je pense du au dump de la rom) le jeux tourne parfaitement sur ma 2.1 ^^
@ jul : ^^
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