Dune Legacy 0.96.3 MOS
5 sujets de 1 à 5 (sur un total de 5)
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Bonjour tlm !!!
J’ai réussi à porter Dune Legacy 0.96.3 pour MorphOS !
dispo ici :
http://www.morphos-storage.net/index.php?page=Games%2FStrategy&file=DuneLegacy_0.96.3.lhaBon jeu !
BeWorld
Mes confs : IMac G5 2.1, PowerBook G4 17 1.5 et PowerMac G5 2.7
Mes ports sur MOSMerci je n’utilise plus morphos , merci pour le portage
🙂 merki
J’ai fais quelques portages déja dont Rock’n’Diamonds et Gigalomania :
http://www.morphos-storage.net/index.php?all=1&dev=Bruno+Peloille
La j’essai un peu plus compliqué mais c’est pas simple, j’apprends 😉
Mes confs : IMac G5 2.1, PowerBook G4 17 1.5 et PowerMac G5 2.7
Mes ports sur MOSallez je viens de faire une version 0.96.5b… entre la version 0.96.3 et la toute dernière version dispo sur le site sourceforge (0.97.0 datant du 12/02)….
http://www.morphos-storage.net/index.php?page=Games%2FStrategy&file=DuneLegacy_0.96.5b.lha
Bon pas de HD, ni de SDL2, c’est un mix de tout ca :
ChangeLog Special MOS Edition SDL1 **********************************version 0.96.5b MOS Edition
* Air unit limit increases with (ground) unit limit
* Bugfix (Bug #77) Window moves to primary screen on resolution change (Reported by Urs Enke)
* Bugfix (Bug #81) Wrong « Built Object » stats (Reported by Urs Enke)
* Bugfix (Bug #82) Deviator effectlessly targets Sandworms (Reported by Urs Enke)
* Bugfix (Bug #83) Crash when trying to change options and no language is selected (Reported by Petr Holik)
* New AI Smart Bot and Quant Bot
* Maximum number of units per house (either map dependent or as a new game option « override maximum number of units »)
* Units entering refineries or repair yards are now moving onto the structure tile before disappearing
* New key bindings: Cycle through construction yards with ‘H’ and factories with ‘F’
* Improve performance of Fog of War
* Units can now be instructed to find the next repair yard on their own
* Save game speed, scroll speed and sound volume as game settings
* In campaign mode, the map choice screen remembers the region of a failed mission (the user has to select a different region)
* New game option « Manual Carryall Drops »
* Mentat’s eyes are following the cursor
* Clicking on mentat’s eyes makes him blink and clicking on mentat’s mouth makes him open it
* Store complete map in save games (and replays) of single player custom games
* 18 new maps by heinrich arkonnen
* 4 new maps by Kuffar
* Bugfix (Bug #32): Repaired units getting removed from control group (Reported by Chan Kun Wa)
* Bugfix (Bug #36): AI non-hostile and inactive (Reported by Chan Kun Wa)
* Bugfix (Bug #40): Bullets from gun turrets hit own building, e.g. other turrets (Reported by Dream Worker)
* Bugfix (Bug #50): Changing the player’s name while playing a mission makes starting the next mission or restarting the current mission crash
* Bugfix (Bug #53): SFX mismatch when playing Harkonnen
* Bugfix (Bug #62): Worms spawn under rock (Reported by heinrich arkonnen)
* Bugfix (Bug #70): Changing the player name makes replays crash
* Bugfix (Bug #71): Ornithopter animation is too fast (Thanks to Kartones for the patch)
* Bugfix (Bug 3610246): Mentat help used wrong houses (Reported by kuffar)Mes confs : IMac G5 2.1, PowerBook G4 17 1.5 et PowerMac G5 2.7
Mes ports sur MOS
5 sujets de 1 à 5 (sur un total de 5)
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